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Of course the timer kill may take place in the <false> branch of a condition as well. In the example above the timers with the ID T1 and T2 will be killed. Please note: The used timers are not repeating. So, if a timer has finished it will disappear by itself. The AC is stable against killing of non existent timers.

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More information can be found in the/wiki/spaces/SC13/pages/75104368 section.

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